Never ending city

Right, I didn’t realise how long ago it was that I talked about the digi project. I did mention the idea with the screens already in the last post, but I have developed it further since. So here is what I’m actually working on now.

While at the beginning I was looking at having several screens set up as a wall of screen I’m now arranging them in a circle. The screens will face outwards, so that you can only see some of the animation, never all of it.

The animation will be a scene of a city and the people who live in it. One can either stay on one side of the screens and look at a certain part of the city, beeing the nosey neighbour, or one can follow a character around.

I’ve decided to show it on 6 screens. The picture below shows a basic setup of the whole city. The characters can walk from one season to the next or stay in one place.

town_landscape-02

The houses might look like this:

house01-02

Every character experiences time diffently. While some might go through a major change others will “just” experiance one thing. I’ve still got to develop all of the characters but here are some ideas of what I have in mind: There’ll be a boy who’s gonna make and sell lemonade in the summer section. The lemons to make it with have fallen out of an old ladies shopping basket, who was chased by a dog, who so desperatly wanted the sausages hanging out of the basket. The old lady walks past a bank later on. Someone dressed in black is robbing the bank. He/She runs out only to get hit by the old lady with her cane. Rober can escape.

I want to include extra charaters and events too. E.g. a rocket or ufo landing in a part of the city. A wizard going in to The Leaky Cauldron. The mukklas from Peterson and Findus, Where is wally, E.T bicycle sceen, Hand from Adams family…

Everything has changed

EVERYTHING HAS CHANGED in our R&D project that is.

It’s still called AtmosCube but it is no longer an exhibition, nor focusing on art, nor is it going for diffent themes. So what is left? Adventure ist left and people coming together to experiance something different, something that has never been there before. Atmos-cube is an adventure music festival centred around exploration and bringing atmospheric experiences to the masses. Using the tools issued to them individuals will have to find the location of this exclusive music event through the use of geocaching, to discover the mystery hidden within.

This is how it works: You’ll be able to order a small cube online wich will be your ticket or key to this event. There will be six major events happening around the uk. When the event, the AtmosCube, is in a region near you, the small cube will activate! This is where the chase beginns. Using your smartphone and the small cube you will have to find 6 locations that will be generated by random to your specfic location. The faster you find them the more points you will get. Each found location will light up a side of your cube untill all six sides are activated. You will now be notified where the exact location of the AtmosCube is.

Everyone who finds the AtmosCube will gain access individually. You walk in to a dark room. Lights on the floor go on one by one. pow pow pow pow. They create a path on the floor to guide you to the middle. A plinth rises from the ground. You place your cube on it. Suddenly the room isn’t dark anymore but an epic lightshow is happening all around you. It ends as suddenly as it has started. The room turns white. A siri like voice starts talking. The voice welcomes you, congratulates you on your score. Next to your cube a badge apeard as a symbol of taking part in the quest.

But that is not all. There’ll be an after party/rave event happening in the evening for all the participants. Time to celebrate the end of the journey make new friends and just have a great time!